A place for longer notes on my personal projects, what I am learning and building, and the decisions, tradeoffs, and lessons behind my software engineering and cybersecurity work.
Deschutes Hall Room Reservation Website
2026-07-04
Software Engineering
A Flask and Firebase room reservation platform for University of Oregon CS spaces, built to replace an outdated reservation workflow with clearer availability, role-aware booking tools, admin operations, and safer conflict handling.
Golang Malware Detection and C2 Analysis
Cybersecurity
A CS433 cybersecurity research project studying how modern detection and reverse-engineering tools respond to Go-based malware, using a small Golang C2 framework as a controlled academic case study.
Gravity Guy Unity Game
A CS480 game programming project built in Unity: a playable sci-fi exploration game with gravity-based movement, zero-gravity traversal, custom environments, UI/tutorial flow, and low-poly visual storytelling.